Insert Disk 收藏s the 布莱尔女巫 Trilogy for 个人电脑 .
2000年初被忽视的恐怖游戏系列之一’s. Is the 布莱尔女巫 Trilogy of horror games worth revisiting? Let’可以在此复古游戏评论中找到。
问候收藏家，欢迎来到今天’s spooky episode. We’当我们回顾2000年被忽视的特许经营权时，我们有一个有趣的节目’s. Today we are re-discovering the 布莱尔女巫 Trilogy for the 个人电脑 .
因此，为您快速介绍一下，布莱尔女巫计划（Blair Witch Project）是1999年发行的恐怖电影。“found footage”类型。据报道，这部电影的预算仅为60,000美元，但总票房却高达248,000,000美元。这部电影是完全在手持便携式摄像机上拍摄的，并且在绝大多数电影中，只有三个屏幕上的角色。这三名美国学生正在调查有关“Blair Witch”在马里兰州伯基茨维尔（Burkittsville）作为大学项目纪录片的一部分。我赢了’t spoil the movie for you but needless to say, the three students become lost in the woods, lots of screaming happens and the stories of the 布莱尔女巫 weave their way in to the narrative. For full disclosure I’m a big fan of horror movies and took a trip to the cinema with my high school friends back in 1999 to see the 布莱尔女巫 Project. After so much hype the film was a little underwhelming to say the least. It’是那种让你无所适从的电影类型“真的没事”质量。话虽这么说，但如果您不是’容易晕车，并且可以使您相信影片都是真实的。毕竟，在一个没有电话信号和令人毛骨悚然的噪音的所谓鬼屋森林中迷路将是一种相当令人不安的体验。
现在，我知道你’re thinking how on earth do you make not just one game out of the 布莱尔女巫 movie but three? Well, the answer is simple, milk the source material for all it’值得。很明显，这种炒作机为特许经营带来了奇迹。 VHS，DVD’S，T恤，书籍和恶作剧纪录片全都以传说中的现金为卖点。那时有人想到了游戏！诡异的游戏确实可以增加大量现金。不过，一个问题是，电影情节本身并没有’非常适合游戏。电影到游戏的转换实际上将在半暗的屏幕中绕圈走动，而每隔几秒钟就会有人尖叫。
第二个问题是，要赚钱，必须在不久的将来趁热打铁发布游戏。这是为开发商敲门的机会“Terminal Reality”。该团队已经创造了一款相当成功的游戏，名为“Nocturne”。游戏中的人物，例如“The Stranger” and “Svetlana Lupescu”试图从德国一个偏僻的吸血鬼占领的城堡中取出一具强大的文物。它’s essentially a monster killing puzzle game. The engine was complete, the textures and additional assets easy to build upon. It was a no brainer that the first 布莱尔女巫 game “Rustin Parr”将由“Terminal Reality”工作室。但是情节如何呢？毫无疑问，一个杀死怪物的益智游戏与三个迷失在树林中的学生相距一英里。好，是的，确实如此。您扮演Elspeth“Doc” Holliday a member of the Spookhouse operation. Set in 1941 you are soon set up on a mission to investigate the happenings of Birkittsville, Maryland and the case that a local 鲁斯丁·帕尔 has killed a group of the town’s children. Unofficially this is a direct sequel to 夜曲. 陌生人 and Svetlana return as spookhouse members and there is no attempt to hide that this is the same franchise. Where The 布莱尔女巫 element comes in is the backdrop to the games.
鲁斯丁·帕尔 is a story mentioned in the movie as are, The Legend of Coffin Rock and The Elly Kedward Tale. These mentionings in the early part of the movie serve as Heather’s research in to the local 布莱尔女巫 legend. At best these provide very flimsy links to the actual games. It’s clear that the 布莱尔女巫 connection was made with the sole attempt to improve sales with brand recognition. In my opinion all three games could stand alone without the 布莱尔女巫 branding, when playing the games it seems a little redundant to try and link this to a movie. However, it does serve the purpose of linking 3 essentially unrelated games. In its own way this is game marketing genius at its best. 所以呢 do you get for your money? I’我可以在这里查看三件套，尽管可以单独购买所有三件套。游戏包随附标准卡包。每个游戏本身都包装在标准DVD大小的盒子中。这里的包装质量很好，演示文稿暗示了真正的三部曲。箱内有印刷精美的手册和每个游戏光盘。
什么’这里的开发人员列表真的很有趣“Terminal Reality”, “Human Head Studios” and “Ritual Entertainment”. Yes, that’s right, a trilogy released together but by three different developers. As I mentioned earlier the need to get these games out to maximise profits was essential. All three games licenced the 夜曲 engine and pumped out by their respective development teams. The more I look at this trilogy the more I realise how many quick decisions must have been made to get the games to market.
As there are three games here I will give a shortened review of each. Volume 1: 鲁斯丁·帕尔 is where the trilogy is at its best. Although the game time is a little short there is a real story here. A real setup of an investigation, characters to drive the story forward through narrative and overall this is a decent game in my opinion. The game is very self-knowing by including 夜曲’s的“陌生人”和“斯维特拉娜”角色，甚至在Spookhouse HQ的初始阶段就被设定。那里’也是Dale Cooper Twin Peaks的出色参考。这款游戏的呈现有些许困难，640 x 480无疑会带回过去的游戏时光。图形引擎本身有时看起来有点破损。衣服仿佛在吹来，好像飓风在不断肆虐。那里’当您发现NPC时，也可能是无意的故障’漂浮在墙上，有时候角色在某些剪裁场景中旋转。
All three games are graphically very similar using the same engine however, I feel that the overall narrative and storytelling works far better in 鲁斯丁·帕尔. Volumes 2 and 3 seem to venture further from the source material and much more in to the 夜曲 world. The legend of 棺材岩 has some great atmosphere in the woods but really didn’在开始的30分钟内，我像游戏玩家一样吸引了我。
第3卷，Elly Kedward故事进一步迷惑了完整的魔术咒语和神话。这里’s where I had an issue with the trilogy. Its one thing to rebrand 夜曲 as a 布莱尔女巫 ties in but it ends up with the confusing situation of not fitting in to either franchise. After all, are we now to believe that this full-blown magic use is part of the same universe that the movie took place in? Personally I think that the 布莱尔女巫 element should have been removed from the games and these should have been officially released as the next 夜曲 chapters. In terms of support to the movie they really add little if anything at all. It would be very easy to edit out the few mentions of the 布莱尔女巫 and have the games stand alone. Interestingly I get the impression that the developers though so too. After installing the games you may notice that the executable game file is actually called 夜曲.
所以呢’s the 布莱尔女巫 trilogy going to cost you? Well, as you may expect this one is very easy to pick up and very cheap. I paid around £4 (US dollars) for this one near mint in box. There are variants of this set, some including the DVD and others opting for a three cardboard boxes. Either way all versions of the game are very cheap to pick up. So, for the low price point is the 布莱尔女巫 trilogy worth putting in your 收藏ion? Well it’是的，是的。如果您不喜欢电影或怀旧的恐怖游戏，那绝对不适合您。如果您对这个系列感到好奇，尽管我敢说您可以花几分钱买一个，’值得入门价格。我可以’随着时间的流逝，看不到这个设定的收益和价值。第1卷非常值得一读，我’我们发现游戏比第2卷和第3卷差很多。
我认为最好的概括是：游戏显然已经过时了，与电影无关，也没有提供重播价值。但是，如果’你有点诡异的复古恐怖’re after then it’收这笔钱不会花很多钱。